Mountain Car#

../../../_images/mountain_car.gif

This environment is part of the Classic Control environments which contains general information about the environment.

Action Space

Discrete(3)

Observation Space

Box([-1.2 -0.07], [0.6 0.07], (2,), float32)

import

gymnasium.make("MountainCar-v0")

Description#

The Mountain Car MDP is a deterministic MDP that consists of a car placed stochastically at the bottom of a sinusoidal valley, with the only possible actions being the accelerations that can be applied to the car in either direction. The goal of the MDP is to strategically accelerate the car to reach the goal state on top of the right hill. There are two versions of the mountain car domain in gymnasium: one with discrete actions and one with continuous. This version is the one with discrete actions.

This MDP first appeared in Andrew Moore’s PhD Thesis (1990)

@TECHREPORT{Moore90efficientmemory-based,
    author = {Andrew William Moore},
    title = {Efficient Memory-based Learning for Robot Control},
    institution = {University of Cambridge},
    year = {1990}
}

Observation Space#

The observation is a ndarray with shape (2,) where the elements correspond to the following:

Num

Observation

Min

Max

Unit

0

position of the car along the x-axis

-1.2

0.6

position (m)

1

velocity of the car

-0.07

0.07

velocity (v)

Action Space#

There are 3 discrete deterministic actions:

  • 0: Accelerate to the left

  • 1: Don’t accelerate

  • 2: Accelerate to the right

Transition Dynamics:#

Given an action, the mountain car follows the following transition dynamics:

velocityt+1 = velocityt + (action - 1) * force - cos(3 * positiont) * gravity

positiont+1 = positiont + velocityt+1

where force = 0.001 and gravity = 0.0025. The collisions at either end are inelastic with the velocity set to 0 upon collision with the wall. The position is clipped to the range [-1.2, 0.6] and velocity is clipped to the range [-0.07, 0.07].

Reward:#

The goal is to reach the flag placed on top of the right hill as quickly as possible, as such the agent is penalised with a reward of -1 for each timestep.

Starting State#

The position of the car is assigned a uniform random value in [-0.6 , -0.4]. The starting velocity of the car is always assigned to 0.

Episode End#

The episode ends if either of the following happens:

  1. Termination: The position of the car is greater than or equal to 0.5 (the goal position on top of the right hill)

  2. Truncation: The length of the episode is 200.

Arguments#

import gymnasium as gym
gym.make('MountainCar-v0')

On reset, the options parameter allows the user to change the bounds used to determine the new random state.

Version History#

  • v0: Initial versions release (1.0.0)