Solaris#

../../../_images/solaris.gif

This environment is part of the Atari environments. Please read that page first for general information.

Action Space

Discrete(18)

Observation Space

(210, 160, 3)

Observation High

255

Observation Low

0

Import

gymnasium.make("ALE/Solaris-v5")

Description#

You control a spaceship. Blast enemies before they can blast you. You can warp to different sectors. You have to defend Federation planets, and destroy Zylon forces. Keep track of your fuel, if you run out you lose a life. Warp to a Federation planet to refuel. The game ends if all your ships are destroyed or if you reach the Solaris planet. Detailed documentation can be found on the AtariAge page

Actions#

By default, all actions that can be performed on an Atari 2600 are available in this environment. Even if you use v0 or v4 or specify full_action_space=False during initialization, all actions will be available in the default flavor.

Observations#

By default, the environment returns the RGB image that is displayed to human players as an observation. However, it is possible to observe

  • The 128 Bytes of RAM of the console

  • A grayscale image

instead. The respective observation spaces are

  • Box([0 ... 0], [255 ... 255], (128,), uint8)

  • Box([[0 ... 0] ... [0  ... 0]], [[255 ... 255] ... [255  ... 255]], (250, 160), uint8)

respectively. The general article on Atari environments outlines different ways to instantiate corresponding environments via gymnasium.make.

Rewards#

You gain points for destroying enemies, rescuing cadets, making it through a corridor, destroying enemy planets etc. For a more detailed documentation, see the AtariAge page.

Arguments#

env = gymnasium.make("ALE/Solaris-v5")

The various ways to configure the environment are described in detail in the article on Atari environments. It is possible to specify various flavors of the environment via the keyword arguments difficulty and mode. A flavor is a combination of a game mode and a difficulty setting.

Environment

Valid Modes

Valid Difficulties

Default Mode

Solaris

[0]

[0]

0

You may use the suffix “-ram” to switch to the RAM observation space. In v0 and v4, the suffixes “Deterministic” and “NoFrameskip” are available. These are no longer supported in v5. In order to obtain equivalent behavior, pass keyword arguments to gymnasium.make as outlined in the general article on Atari environments. The versions v0 and v4 are not contained in the “ALE” namespace. I.e. they are instantiated via gymnasium.make("Solaris-v0").

Version History#

A thorough discussion of the intricate differences between the versions and configurations can be found in the general article on Atari environments.

  • v5: Stickiness was added back and stochastic frameskipping was removed. The entire action space is used by default. The environments are now in the “ALE” namespace.

  • v4: Stickiness of actions was removed

  • v0: Initial versions release (1.0.0)